I find a problem with the Mednafen PSX HW and software cores. When I try to load games with the PS initial logo altered (the screen after the Sony boot animated logo), the BIOS CD Audio player appears (like if you put an Audio CD in the PSX). I used the cores with the recomendei BIOS files (with the same MD5 numbers). All this games with the initial PS logo altered (with the name of the author of the patch, for example) runs fine in the Mednafen standalone emulator (tested with the Windows x64 build of Mednafen 0.9.39.2). This games also runs OK with ePSXe and PCSX-R. I find a problem with the Mednafen PSX HW and software cores.
When I try to load games with the PS initial logo altered (the screen after the Sony boot animated logo), the BIOS CD Audio player appears (like if you put an Audio CD in the PSX). I used the cores with the recomendei BIOS files (with the same MD5 numbers). All this games with the initial PS logo altered (with the name of the author of the patch, for example) runs fine in the Mednafen standalone emulator (tested with the Windows x64 build of Mednafen 0.9.39.2). This games also runs OK with ePSXe and PCSX-R.
Thanks!!/QUOTE what game specifically? Show cue sheet. Its one of those things, that retroarch’s cdrom is so picky with patched disks. I only have one patched game that has that modified boot-screen(Japanese version of SOTN-translated to english) and that was working without ecc fix. I did try to fix a Tales of Phantasia translation(even if it was working just for fun) and that made psx core just load the cd-player instead(it still works with other emulators). So if you really want to play in retroarch with that game, then i suggest finding another patch for that game, and try it without fixing ECC. QUOTE=aorin1;52692Have you tried to use ECCRegen141 to fix patched isos?
Try fixing your modified isos first, then try running then in Retroarch again./QUOTE Yes. The game have no errors.
Also, it can run in a real hardware too (gray PSX, PSOne and PS2). QUOTE=wertz;52703its one of those things, that retroarch’s cdrom is so picky with patched disks. I only have one patched game that has that modified boot-screen(Japanese version of SOTN-translated to english) and that was working without ecc fix.
I did try to fix a Tales of Phantasia translation(even if it was working just for fun) and that made psx core just load the cd-player instead(it still works with other emulators). So if you really want to play in retroarch with that game, then i suggest finding another patch for that game, and try it without fixing ECC./QUOTE Well, I don’t know if it’s a RetroArch error or a specific core bug but the game works fine in the original Mednafen emulator and in the real console. By the way, I read this thread: In that post, someone mentions something about an alternative CDRom driver included in the source of the Mednafen PSX core.
It can be the explain of the error. Anyone know anything about it? The game have no errors. Also, it can run in a real hardware too (gray PSX, PSOne and PS2). Well, I don’t know if it’s a RetroArch error or a specific core bug but the game works fine in the original Mednafen emulator and in the real console. By the way, I read this thread: In that post, someone mentions something about an alternative CDRom driver included in the source of the Mednafen PSX core. It can be the explain of the error.
Anyone know anything about it? Thanks!!/QUOTE Yeah, that someone was me psx core still has the cdrom code as alternative-its near the same as what was in standalone mednafen’s cdrom code-which is not soo picky with patched disk. If you are using 64bit windows-i can build it for you-i do not guarantee it will work though, since its somewhat the same as running ECCRegen. Here, try this if it makes difference. ONLY FOR 64BIT Retroarch. Includes mednafenpsxsw and mednafenpsxhw, built with HAVECDROMNEW. QUOTE=wertz;52734Yeah, that someone was me psx core still has the cdrom code as alternative-its near the same as what was in standalone mednafen’s cdrom code-which is not soo picky with patched disk.
If you are using 64bit windows-i can build it for you-i do not guarantee it will work though, since its somewhat the same as running ECCRegen. Here, try this if it makes difference. ONLY FOR 64BIT Retroarch. Includes mednafenpsxsw and mednafenpsxhw, built with HAVECDROMNEW Thank you for your help. Unfortunately, the error persists. The CDRom driver is not the problem. So, it’s a core bug.
I’ll hope that can be fixed. It’s a excelent PSX core. Thanks for all!!! QUOTE=MarcoForce;52824Thank you for your help. Unfortunately, the error persists.
The CDRom driver is not the problem. So, it’s a core bug. I’ll hope that can be fixed. It’s a excelent PSX core. Thanks for all!!!/QUOTE then its possible that the patched you used damaged some sectors of the data track, its possible to fix those but i do not know how. I have no idea how are where the psx cdrom reads data from.
Is that a pre-patched game? I cannot seem to see the translation only patch of that game-what i see are pre-patched iso.
Would love to see whats going on, it should be just some few sectors on disc. QUOTE=wertz;52825then its possible that the patched you used damaged some sectors of the data track, its possible to fix those but i do not know how.
I have no idea how are where the psx cdrom reads data from. Is that a pre-patched game? I cannot seem to see the translation only patch of that game-what i see are pre-patched iso. Would love to see whats going on, it should be just some few sectors on disc./QUOTE Hello!! I have a pre-patched game and the original game with the.ppf patch. The two versions don’t work with RetroArch.
I have a pre-patched game and the original game with the.ppf patch. The two versions don’t work with RetroArch./QUOTE send me or give me link of the pff patch or upload it(hopefully with the provided readme files.) UPDATE: found the translation patch by walxer, seems like i knew why retroarch will not load this. Will post after i confirm this. Here’s a modified World Winning Eleven 2002 Names Patch 0.8 by walxer - Link - -use latest ppf-o-matic v3.0+ -use unmodified bin/cue copy of WE 2002 -apply patch-ignore size related prompts -test in retroarch, if it will go to cdplayer instead, use ECCRegen on cue sheet or use the modified psx core-this should work now unless you have a damaged image let me know if this works. QUOTE=wertz;53596send me or give me link of the pff patch or upload it(hopefully with the provided readme files.) UPDATE: found the translation patch by walxer, seems like i knew why retroarch will not load this. Will post after i confirm this.
Here’s a modified World Winning Eleven 2002 Names Patch 0.8 by walxer - Link - -use latest ppf-o-matic v3.0+ -use unmodified bin/cue copy of WE 2002 -apply patch-ignore size related prompts -test in retroarch, if it will go to cdplayer instead, use ECCRegen on cue sheet or use the modified psx core-this should work now unless you have a damaged image let me know if this works/QUOTE It Works!!! This patch is the 0.8 version but without the PS boot logo altered. After apply the patch with PPF-o-matic 3.0, it needs to be repair with ECCRegen. It runs with the official lastest PSX HW/SW core. Thank you for your help!!! Powered by, best viewed with JavaScript enabled.
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Hi my Italian friends! Do you remember soccer games from Konami for PSOne console? The last edition of this game was japanese version - Winning Eleven 2002 (Pro Evolution Soccer 2 in Europe).
Now you can play PC ONLINE this game thanks to ePSXe emulator and kaillera server! We play japanese version - Winning Eleven 2002, because it's more stability than european version. This is proposition for people who are searching alternative for newest PES and Fifa. Maybe audio-visuality can't be compared with them, but it's main adventages are amazing gameplay, realism, physics and good quality of ONLINE playing which don't require super computer or strong internet connection There is group of people always working for updates of the game! Some time ago new patch was added by polish site - The game include 83 nations from whole world, 64 club teams and Polish league. All teams, squads, attributes of footballers and shirts are actual for 2008/09 season! What teams there are in our patch exactly?
You can check this in bonus video! You don't have to worry about how to start game from PSOne and play it ONLINE on PC! People working at patch created Automatic Installer.
You will don't have to configure emulator, search for servers to play (there are polish servers for WEOL players) and other problems. Online game install with newest patch you can also find on Here you can find all things that you have to do after game install, to play Online/Offline: You can read about game and it's options here if you never play Konami football games before: We have multilanguage in WEOL site. Italian language too! You can find our where everyone can join at any time. We have for the best players and many Tournaments in Forum. We have awards for the best players - Sony Dual Shock 2 BONUS: Video with the newest patch Winning Eleven 2002 Online created by WEOL. The time for world's biggest event, has come.
This is one of the biggest tournament on WEOL! Don't miss it. The nearest Sunday at 20:00 we invite all of you to World Cup 2009. Please read the of this competition.
This is first tournament where our foreign friends can play. The most important is that the registration begins at 20:00 (Eastern European time). Sometimes tournament registration takes 10 minutes to 20:10 so there's no time to loose! The whole party was prepared for a few months. The effects of this turbulent work you can see.
You must download communicator in english to communicate with other players during this event. It is time for all of you to show what you got!
All players are required to read the rules of the tournament. Lack of knowledge and what is worse not using it, may ends on a black list.
.: January 30, 2003 Mode(s), Pro Evolution Soccer 2 (also known as World Soccer: Winning Eleven 6 in the version, World Soccer: Winning Eleven 2002 in Japan, and World Soccer: Winning Eleven 6 International in North America) is the second installment of football series. The Japanese version was succeeded by an updated and improved version called Winning Eleven 6 Final Evolution. It was the last game of the series released in Europe for PlayStation and the first in the series which was released on the, though it was the Final Evolution update, and in Japan only.
Contents. Burda patterns. In-game content Pro Evolution Soccer 2 features six game modes, including single matches, training, various cup tournaments, and a Master League, in which the player can select a team to compete in various competitions and partake in the transfer market. A total of 40 unlicensed club teams and 56 unlicensed international squads (expect for which is the only fully licensed team in the game) are available. And call the matches in the game's English language version replacing commentators and. The commentators in the Japanese version are and. The opening theme for this game was '. This opening theme also featured in.
Reception Reception Aggregate score Aggregator Score (EU) 93/100 (US) 93/100 Review scores Publication Score 9/10 9/10 9/10 36/40 (J.League) 34/40 9/10 9/10 GameZone 8.5/10 9/10 90% 8/10 The PlayStation 2 version received 'universal acclaim' in both regions according to video game. In Japan, gave both the original and Final Evolution versions a score of 36 out of 40, and the J.League version 34 out of 40, all for the same console version. The PlayStation 2 version of Pro Evolution Soccer 2 received a 'Platinum' sales award from the (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. The website ranked Pro Evolution Soccer 2 as the best PlayStation 2 soccer game. Retrieved May 17, 2018. Retrieved May 17, 2018.
March 21, 2003. Retrieved May 17, 2018. Schilling, Chris (September 17, 2015). Retrieved May 17, 2018. ^ House, Michael L. Archived from on December 10, 2014.
Retrieved March 31, 2015. Kenmare, Jack (February 14, 2018). Retrieved May 17, 2018. ^ Reed, Kristan (October 28, 2002).
Gamer Network. From the original on November 19, 2002. Retrieved March 31, 2015. Kenmare, Jack (February 20, 2016). Retrieved May 18, 2018.
Porter, Matt (September 2, 2015). Retrieved May 18, 2018. Archived from on September 13, 2008. Retrieved April 3, 2015. Retrieved May 17, 2018. Edge staff (December 25, 2002). 'Pro Evolution Soccer 2 (PS2)'.
Archived from on May 13, 2004. Retrieved March 31, 2015. ^ 'プレイステーション2 - ワールドサッカーウイニングイレブン6'. (in Japanese). June 30, 2006. ^ 'プレイステーション2 - ワールドサッカーウイニングイレブン6 ファイナルエヴォリューション'.
(in Japanese). June 30, 2006. ^ 'プレイステーション2 - Jリーグウイニングイレブン6'. (in Japanese). June 30, 2006.
Archived from on March 3, 2004. Retrieved March 31, 2015. March 21, 2003.
Archived from on February 7, 2005. Retrieved March 31, 2015. Dodson, Joe (April 1, 2003). From the original on May 18, 2018. Retrieved May 18, 2018.
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Calvert, Justin (March 7, 2003). Retrieved May 17, 2018. Steinberg, Steve (March 10, 2003). From the original on May 18, 2018. Retrieved May 18, 2018. From the original on May 18, 2018.
Retrieved May 18, 2018. Perry, Douglass C. (March 10, 2003). Retrieved May 18, 2018.
Archived from on June 16, 2004. Retrieved March 31, 2015. Waters, Darren (October 21, 2002). Retrieved May 18, 2018.
Catucci, Nick (April 15, 2003). Retrieved April 12, 2015.
Archived from on May 15, 2009. Retrieved May 15, 2009.
Caoili, Eric (November 26, 2008). Retrieved May 17, 2018. Retrieved May 17, 2018. External links.
Translation Info: TURKCE ENGLISH Bu patch knighTeen87 This patch is created tarafindan yapildi by knighTeen87 Daha fazlasi Visit this page: adresinde!! for more information Download Patch (and related files): Patching Tools (needed to apply patches to ROMs): - Lunar IPS is intended as an easy to use, lightweight IPS patch utility for windows to replace DOS program. It can both create and apply IPS patches. A ROM conversion, IPS patching, and general information gathering utility for SNES and Genesis roms. This tool lets you quickly insert a list of files in a PSX ISO.
You can choose the ISO format and optionally regen ECC/EDC on the fly. Instructions are in Chinese but are easily understandable. IPSWin is an IPS patching utility for Windows. THIS PROGRAM HAS BUGS! It will not patch correctly in some cases! We recommend using LunarIPS in it's place.
This utility deals with RXL (ROM eXtension Library) patches which contain more functionality than IPS patches. Can create executable patch files which take the complication out of patching files for people playing your hack. This tool will let you patch your.nds rom file with.pds patch file. This is another IPS patching utility for Macintosh users. Tool for applying PlayStation Patch Format (PPF) files under Windows.
This is a basic command line IPS patching utility. This is a Windows port of UIPS DOS.
A tool for SNES ROMs. Handles things such as ips patch creation and patching, PAL/NTSC hacks, and other functions useful to copier owners and hackers. This is the defacto standard in IPS patchers. It was the best of its generation in the mid 90's and it's so good that people are still by and large using it today. A tool for Sega ROMs. Handles things such as region changing, ips patch creation and patching, and other functions useful to copier owners and hackers. Flexible patching format with file validation that makes ROM format problems a thing of the past.
Supports NINJA 2.0, IPS, PPF 1.0/2.0/3.0, FireFlower, PAT, and Generic Diff format patches. Can apply sections of an ips patch to a file without applying the entire file. Useful if you need to test various parts of a patch to find bugs.
An IPS patcher for Windows. Nothing really worthwhile that sets this apart from the rest, though. A handy little utility which will convert IPS files into executables. This is a basic IPS patcher for Macintosh. An old IPS patch maker. Full distribution of all Paradox PlayStation Patch Format 3.0 tools. Includes the command line programs ApplyPPF 3.0 and MakePPF 3.0.
A very capable IPS patcher with a nice GUI. Tool for applying PlayStation Patch Format (PPF) files under MacOS.
Tool for creating FireFlower format patches. FireFlower is a textual patch format often used for graphic or color hacks. This is another IPS patching/creation utility. Download anime brother conflict episode 10 sub indo. It's in French and seems to be based on UIPS. Tool for applying PlayStation Patch Format (PPF) files. This IPS patching utility allows optional saving to a NEW file instead of just overwriting your original ROM. Written in Qbasic with source code included.
Tool for applying FireFlower format patches. FireFlower is a textual patch format often used for graphic or color hacks. This is a MacOS port of Neill Corlett's UIPS.